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UX/UI DESIGN

Here is a sampling of projects I lead as the Senior UX Designer for: 

Mythica (remote startup)

Dopple (remote startup)

Primerica 

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AI/ML 3D MODELING CASE STUDY

Mythica

Next-gen Procedural/AI for creating trees, vegetation and environmental assets in video games and 3D worlds.

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E-COMMERCE SAAS - MOTORCYCLE

Password Protected

Led the design of user flows, wireframes, and prototypes to communicate concepts and best practices for a responsive, VR/AR e-commerce product

E-COMMERCE - SNOWPEAK

Password Protected

I thoroughly investigated user needs and pain points through extensive research before developing a visually stunning, user-centric, and highly accessible Product page for our client.

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PRIMERICA SALES FORCE APP - FINAL

Figma Access

Once the user flow was complete, we designed a high fidelity test prototype. Click to access the Figma Prototype!

PRIMERICA SALES FORCE APP - USER FLOW

User Flow Available

I joined a new UX team and teamed up with the Lead UX Designer to take a bulky paper system for new sales force recruits paperless by developing a new app. It helped teachers take roll, send grades, helped students check in, and notified users of missing information. Check out the User Flow PDF below!

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UX

MY SERVICES

What You Need

DESIGN THINKING

As a professional with expertise in both design and writing, my focus is conceptualizing and actualizing innovative ideas. My approach is rooted in UX principles and design execution, ensuring every project I undertake delivers an intuitive user interface that meets your specific needs.

UI DESIGN

I am highly skilled in implementing brand guidelines to create designs that reinforce a brand's identity across its visual channels. My expertise has enabled me to assist numerous clients in achieving exceptional results.

PRODUCT OWNERSHIP

As a UX/UI Designer, I aim to work together with the design team to improve our design system and reusable components, achieving visual consistency and engineering efficiency throughout all user touchpoints.

USER RESEARCH

Extensive research methods such as usability and A/B testing, persona creation, data analysis, and bug testing for game development are all part of my design process. User tests and other design research are planned and executed by me to inform design decisions.

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